Dani Verschoor

Creative Developer

Building stable and accessible experiences.

Web Development

Role: Back-end Developer
Technologies: NodeJS

Claire is an air quality sensor that gives personalized advice based on your indoor climate. I developed it's API, which accomodates both an IoT device and a mobile app.

Charon Login

Github

Role: Back-end Developer
Technologies: Elixir

CharonLogin is an Elixir library for modular authentication procedures. Developers can define multi-factor authentication flows with a couple lines of configuration. Developed at YipYip.

Role: Developer
Technologies: PHP, WordPress

MissMatch is WordPress plug-in to make your site more accessible. It looks at the colors used on your site and transforms them to increase the contrast, taking into account the WCAG.

Game Development

Role: Game Designer
Technologies: Unity 3D

Manor Madness is a 3D, third-person sandbox game. It focuses on fun derived from physical comedy and strategy. As a designer, I conducted weekly playtests and helped shape the gameplay mechanics.

Game Jams

Itch.io

Role: Developer, Designer, Artist
Technologies: Godot, PICO-8

Over the years I have participated in multiple game jams, forcing me to design and develop a game in a short time-span, typically a weekend.

About Dani

GitHub

LinkedIn

Curriculum Vitae